| chooseSkill | Reads the current skill value/lock status for a specific skill
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| click | Clicks at a specific position in the UO client
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| cmpPix | Compares a current pixel to a previously saved pixel
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| contPos | Moves the active topmost gump to a new position
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| deleteJournal | Forgets the contents of the journal buffer
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| findItem | Finds items, monsters, players, NPCs based on object ID or object type
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| getShopInfo | Retrieves information from the client about the currently shown top entry on a shopping gump
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| getUOTitle | Gets the text on the title bar of the client
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| hideItem | Removes an items graphic from the client
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| ignoreItem | Removes items from the list searched by findItem
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| key | Sends a key-stroke to the client
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| move | Moves the character to a specified location
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| msg | Sends a string to the client as keystrokes
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| nextCPos | Denotes where the next opened container/gump will open
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| onHotKey | Performs a line of code if a specific key is pressed
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| savePix | Saves the color of a pixel in a specified location
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| setShopItem | Sets the number of items to purchase given by ID
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| setUOTitle | Sets the text on the title bar of the client
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| scanJournal | Scans the users journal and stores the string for examination
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| sleep | Waits a specified amount of time
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| target | Waits for a target cursor to appear
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| terminate | Terminates the current client
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| uoXL | Start/manage clients
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| wait | Waits a specified amount of time
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| menu Activate | Activates a window element in the EasyUO menu window
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| menu Button | Creates a button at position x/y with specified size on the EasyUO menu window
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| menu Check | Creates a checkbox at position x/y with specified size on the EasyUO menu window
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| menu Clear | Clears all window elements from the EasyUO menu window
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| menu Combo | Creates a combobox at position x/y with specified size on the EasyUO menu window or adds entries to the combobox
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| menu Delete | Deletes a window element from the EasyUO menu window
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| menu Edit | Creates a edit field at position x/y with specified width in the EasyUO menu window
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| menu Font Align | Changes the font alignment in the EasyUO menu window
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| menu Font BGColor | Changes the font background color in the EasyUO menu window
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| menu Font Color | Changes the font color in the EasyUO menu window
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| menu Font Name | Changes the font in the EasyUO menu window
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| menu Font Size | Changes the font size in the EasyUO menu window
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| menu Font Style | Changes the font style in the EasyUO menu window
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| menu Font Transparent | Sets the transparency of the background color of the font
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| menu Get | Returns the value associated with a control in the EasyUO menu window
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| menu GetNum | Returns the number in an edit field in the EasyUO menu window
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| menu Hide | Hides the EasyUO menu window
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| menu HideEUO | Hides the main EasyUO window
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| menu Image Create | Creates a new image control in the menu
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| menu Image Ellipse | Draws an ellipse/circle within a specified image
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| menu Image File | Loads an external image file
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| menu Image FloodFill | Applies the FloodFill effect in the area around a specified pixel within a specified image
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| menu Image Line | Draws a line within a specified image
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| menu Image Pix | Paints a single pixel within a specified image
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| menu Image PixLine | Prints a horizontal line of pixels within a specified image
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| menu Image Pos | Moves an already existing image control to a different position
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| menu Image Rectangle | Draws a rectangle within a specified image
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| menu List | Creates a listbox at position x/y with specified size on the EasyUO menu window or adds entires to the listbox
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| menu Set | Sets the text of a control
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| menu Shape | Creates a shape in the EasyUO menu window
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| menu Show | Shows the EasyUO menu window
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| menu Text | Creates a label at the specified position in the EasyUO menu window
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| menu Window Color | Changes the color of the EasyUO menu window
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| menu Window Size | Changes the size of the EasyUO menu window
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| menu Window Title | Changes the title of the EasyUO menu window
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| menu Window Transparent | Sets the transparency of the window
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| #charName | ⇒ | Returns the name of the character
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| #sex | ⇒ | Returns the sex of the character
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| #str | ⇒ | Returns the strength of the character
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| #hits | ⇒ | Returns the current number of hitpoints of the character
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| #maxHits | ⇒ | Returns the maximum number of hitpoints of the character
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| #dex | ⇒ | Returns the dexterity of the character
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| #stamina | ⇒ | Returns the current stamina level or the character
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| #maxStam | ⇒ | Returns the maximum stamina level or the character
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| #int | ⇒ | Returns the intelligence of the character
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| #mana | ⇒ | Returns the current mana pool for the character
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| #maxMana | ⇒ | Returns the maximum mana pool for the character
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| #maxStats | ⇒ | Returns the current maximum stats of the character
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| #luck | ⇒ | Returns the current luck of the character
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| #weight | ⇒ | Returns the current weight of the character
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| #maxWeight | ⇒ | Returns the maximum weight of the character
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| #minDmg | ⇒ | Returns the minimum damage done with the currently yielded weapon
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| #maxDmg | ⇒ | Returns the maximum damage done with the currently yielded weapon
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| #gold | ⇒ | Returns the amount of gold on the character
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| #followers | ⇒ | Returns the current number of followers of the character
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| #maxFol | ⇒ | Returns the maximum number of followers of the character
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| #AR | ⇒ | Returns the Armor Rating of the character
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| #FR | ⇒ | Returns the Fire Resist of the character
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| #CR | ⇒ | Returns the Cold Resist of the character
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| #PR | ⇒ | Returns the Poison Resist of the character
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| #ER | ⇒ | Returns the Energy Resist of the character
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| #TP | ⇒ | Returns the Tithing Points of the character
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| #nextCPosX | ⇔ | Returns the x-coordinate of where the next container/gump will open
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| #nextCPosY | ⇔ | Returns the y-coordinate of where the next container/gump will open
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| #contSize | ⇒ | Returns the size of the currently selected container/gump
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| #contPosX | ⇔ | Returns the x-coordinate of the currently selected container/gump
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| #contPosY | ⇔ | Returns the y-coordinate of the currently selected container/gump
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| #contKind | ⇒ | Returns the kind of the currently selected container/gump
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| #contID | ⇒ | Returns the id of the currently selected container/gump
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| #contType | ⇒ | Returns the object type of the currently selected container/gump
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| #contName | ⇒ | Returns the name of currently selected container/gump
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| #lObjectID | ⇔ | Returns the id of the last used object
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| #lObjectType | ⇒ | Returns the type of the last used object
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| #lTargetID | ⇔ | Returns the id of the last target used
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| #lTargetX | ⇔ | Returns the world x-coordinate of the last target used
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| #lTargetY | ⇔ | Returns the world y-coordinate of the last target used
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| #lTargetZ | ⇔ | Returns the world z-coordinate of the last target used
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| #lTargetKind | ⇔ | Returns the kind of what was last targeted
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| #lTargetTile | ⇔ | Returns the tile last targeted
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| #lLiftedID | ⇒ | Returns the id of the object last dragged/lifted
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| #lLiftedType | ⇒ | Returns the type of the object last dragged/lifted
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| #lLiftedKind | ⇒ | Returns if an object is being dragged/lifted
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| #lSkill | ⇔ | Returns the skill last used
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| #lSpell | ⇔ | Returns the last spell cast
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| #findID | ⇒ | Returns the id of the object returned by findItem
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| #findType | ⇒ | Returns the type of the object returned by findItem
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| #findX | ⇒ | Returns the x-coordinate of the object returned by findItem
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| #findY | ⇒ | Returns the y-coordinate of the object returned by findItem
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| #findZ | ⇒ | Returns the z-coordinate of the object returned by findItem
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| #findDist | ⇒ | Returns the distance from the character to the object returned by findItem
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| #findKind | ⇒ | Returns the kind of the object returned by findItem
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| #findStack | ⇒ | Returns the number of stacked items in the object returned by findItem
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| #findBagID | ⇒ | Returns the bag the object returned by findItem is contained in
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| #findMod | ⇔ | Returns displacement for #findX and #findY
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| #findRep | ⇒ | Returns the reputation of the object returned by findItem
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| #findCol | ⇒ | Returns the color of the object returned by findItem
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| #findIndex | ⇔ | Gets the values of all other findItem results without restarting the time-consuming FindItem command.
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| #findCnt | ⇒ | Returns the number of objects that matches what was searched for with the findItem command
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| #skill | ⇒ | Returns the current skill level for a skill chosen with chooseSkill command
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| #skillCap | ⇒ | Returns the current skill cap for a skill chosen with chooseSkill command
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| #skillLock | ⇒ | Returns the current lock status of the skill chosen with chooseSkill command
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| #journal | ⇒ | Returns the journal line selected using the scanJournal command
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| #jIndex | ⇒ | Returns the index of the current journal entry
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| #jColor | ⇔ | Returns the color of the text in the journal
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| #sysMsg | ⇒ | Returns the current system message
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| #sysMsgCol | ⇔ | Returns the current system message color
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| #targCurs | ⇔ | Returns if cursor is a target cursor
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| #cursKind | ⇒ | Returns the facet where the character is
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| #shard | ⇒ | Returns which shard you are logged into
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| #date | ⇒ | Returns the local date on your computer
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| #time | ⇒ | Returns the local time on your computer
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| #sysTime | ⇒ | Counts the number of milliseconds since 01/Jan/1980 UTC
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| #sCnt | ⇔ | Timer in seconds since Windows boot
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| #sCnt2 | ⇔ | Timer in tenths of seconds since Windows boot
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| #pixCol | ⇒ | Returns the color of the pixel last saved with savePix
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| #cursorX | ⇒ | Returns the x-coordinate of the cursor
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| #cursorY | ⇒ | Returns the y-coordinate of the cursor
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| #random | ⇒ | Holds a random number
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| #dispRes | ⇒ | Returns button clicked in last call to display
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| #lShard | ⇔ | Set the last shard of your choice
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| #osVer | ⇒ | Returns the OS version
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| #euoVer | ⇒ | Returns the current EasyUO version
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