Event SkillLock

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Synopsis

event SkillLock {[skill name] | [all]} {[up] | [down] | [locked]}

Description

The event SkillLock command changes the skill lock on the specified skill to either: up, down or locked. If you want to change the lock of all the skills as name use the keyword "all".


Note: From EUO 1.5 Test version 53 Event SkillLock has been replaced by Exevent SkillLock. For compatibility, the obsolete Event is internally rerouted to the ExEvent.


Example

; changes magery to down
Exevent SkillLock mage down
; locks armlore
Exevent SkillLock arms locked
TSPerry72@Yahoo.com
26-Feb-2005 15:52 	#39
Here is a list of 4 letter codes for each skill as of February 2005. Listed by UO catagory and alphebetized.

Miscellaneous Skills
Alch - Alchemy
Blac - Blacksmithy
Bowc - Bowcraft Fletching
Bush - Bushido
Carp - Carpentry
Chiv - Chivalry
Cook - Cooking
Fish - Fishing
Focu - Focus
Heal - Healing
Herd - Herding
Lock - Lockpicking
Lumb - Lumberjacking
Mage - Magery
Medi - Meditation
Mini - Mining
Musi - Musicianship
Necr - Necromancy
Ninj - Ninjitsu
Remo - Remove Trap
Resi - Resisting Spells
Snoo - Snooping
Stea - Stealing
Stlt - Stealth
Tail - Tailoring
Tink - Tinkering
Vete - Veterinary

Combat Skills
Arch - Archery
Fenc - Fencing
Mace - Mace Fighting
Parr - Parrying
Swor - Swordsmanship
Tact - Tactics
Wres - Wrestling

Actions
Anim - Animal Taming
Begg - Begging
Camp - Camping
Dete - Detecting Hidden
Disc - Discordance
Hidi - Hiding
Insc - Inscription
Peac - Peacemaking
Pois - Poisoning
Prov - Provocation
Spir - Spirit Speak
Trac - Tracking

Lore & Knowledge
Anat - Anatomy
Anil - Animal Lore
Arms - Arms Lore
Eval - Evaluating Intelligence
Fore - Forensic Evaluation
Item - Item Identification
Tast - Taste Identification

See Also

Event

  • Event commands cause the Ultima Online client to use one of its available internal macros.
event Drag Drags an object
event ExMsg Shows a message over the object given by the ID
event Macro Performs a UO internal macro
event PathFind Moves you to a specified position if it is possible
event Property Reads the property description of an item
event SkillLock Changes the skill locks on the different skills
event Sleep Suspends the client for a specified time
event SysMessage Outputs text to the client as a system message