CharID

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⇒ The #charID system variable determines the id of your character. This is a unique identifier, so it can be used to identify different characters and make specific actions depending on what character it is. This variable can also be used as a container for findItem.


Example


findItem *
for #findIndex 1 #findCnt
{
  if #findId <> #charId
    event ExMsg #findId 3 0 This is someone or something else.
  if #findId = #charId
    event ExMsg #charID 3 0 This is me!
}
halt

See Also

Character Variables

  • The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
#charPosX ⇒ Returns the characters world X-coordinate
#charPosY ⇒ Returns the characters world Y-coordinate
#charPosZ ⇒ Returns the characters world Z-coordinate
#charDir ⇒ Returns the direction the character is facing
#charStatus ⇒ Returns different states that the character can be in
#charID ⇒ Returns the id of the character
#charGhost ⇒ Returns if your character is dead
#backpackID ⇒ Displays the ID of your player's backPack (Inventory)