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scanJournal {index}


The scanJournal command scans the users journal and puts the matching string into the #journal system variable. The system variable #jColor is updated with the line's color.

The index specifies which line in the journal to use. 1 is the bottom line, 2 is the second to the last line and so on. If the index is 1000 or over it is considered a #jIndex value.


; example 1 (old way)

scanjournal 1
if is_attacking_you in #journal
  msg guards $
goto waitForAttack
; example 2 (new way) (won't skip lines like the old way will)

set %jrnl #jindex
while #true
   if #jindex > %jrnl
      set %jrnl %jrnl + 1
      scanjournal %jrnl
      if is_attacking_you in #journal
         event macro 1 0 Guards

Related Commands


See Also


  • Client commands are used to send information to the Ultima Online client in order to perform an action or effect some change.
chooseSkill Reads the current skill value/lock status for a specific skill
click Clicks at a specific position in the UO client
cmpPix Compares a current pixel to a previously saved pixel
contPos Moves the active topmost gump to a new position
deleteJournal Forgets the contents of the journal buffer
findItem Finds items, monsters, players, NPCs based on object ID or object type
getShopInfo Retrieves information from the client about the currently shown top entry on a shopping gump
getUOTitle Gets the text on the title bar of the client
hideItem Removes an items graphic from the client
ignoreItem Removes items from the list searched by findItem
key Sends a key-stroke to the client
move Moves the character to a specified location
msg Sends a string to the client as keystrokes
nextCPos Denotes where the next opened container/gump will open
onHotKey Performs a line of code if a specific key is pressed
savePix Saves the color of a pixel in a specified location
setShopItem Sets the number of items to purchase given by ID
setUOTitle Sets the text on the title bar of the client
scanJournal Scans the users journal and stores the string for examination
sleep Waits a specified amount of time
target Waits for a target cursor to appear
terminate Terminates the current client
uoXL Start/manage clients
wait Waits a specified amount of time