|The #lHandID system variable holds the ID of the item to be armed in the left hand.|
|Note:||This variable is used with event Macro in order to place an item in your characters left hand. It must be set to a valid items ID, and the item must be able to be held in the characters left hand in order to work.|
set #lHandID %shieldID event macro 24 1
- The combat system variables allow you to see and control information that deals with combat.
|#lHandID||Returns the ID of the item to be armed in the left hand|
|#rHandID||Returns the ID of the item to be armed in the right hand|
|#enemyHits||Returns the percentage of hit points left on the current enemy|
|#enemyID||Returns the ID of the current enemy|