JIndex
From Wiki
⇒ | The #jIndex system variable determines the index of the current journal entry. By calling scanJournal with #jIndex as the parameter you will get the last line in the journal. By saving the value of #jIndex at appropriate times you can scan a section of the journal without ever losing a string. |
Example
set %success #false ; remember the journal position before something happened set %jstart #jIndex + 1 ; do something what we want to watch msg #smc TestA$ msg #smc TestB$ msg #smc TestC$ wait 1s ; remember the journal position after something has happened set %jend #jIndex ; loop through the journal checking each line between %jstart and %jend for %ji %jstart %jend { scanJournal %ji if TestB in #journal set %success #true ; found it msg #smc Interference$ ; new messages don't disturb the scan } ; examine the result and act as required if %success = #true display Ok Success else display Ok Failure halt
; Here is a little snippet to explaine the usage of this variable, its scans for the ; phrase "your char has been inactive" and makes a party message. set %_jindex #jindex scanloop: if #jindex >= %_jindex { scanjournal %_jindex if your_char_has_been_inactive in #journal msg /party stay active $ set %_jindex %_jindex + 1 } wait 0 goto scanloop
See Also
Extended
- Extended system variables show information about various systems in the Ultima Online client that can be gained by using certain commands.
#skill | ⇒ | Returns the current skill level for a skill chosen with chooseSkill command |
#skillCap | ⇒ | Returns the current skill cap for a skill chosen with chooseSkill command |
#skillLock | ⇒ | Returns the current lock status of the skill chosen with chooseSkill command |
#journal | ⇒ | Returns the journal line selected using the scanJournal command |
#jIndex | ⇒ | Returns the index of the current journal entry |
#jColor | ⇔ | Returns the color of the text in the journal |
#sysMsg | ⇒ | Returns the current system message |
#sysMsgCol | ⇔ | Returns the current system message color |
#targCurs | ⇔ | Returns if cursor is a target cursor |
#cursKind | ⇒ | Returns the facet where the character is |