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  • [[Template:Combat]]
    6 members (0 subcategories, 0 files) - 10:20, 7 September 2007
  • === Combat === ...system variables allow you to see and control information that deals with combat.
    574 bytes (83 words) - 10:20, 7 September 2007
  • ...ts you in the cockpit of powerful fighter jets, engaging in intense aerial combat. As you navigate the skies, you'll encounter various challenges that requir The Ace Fighter Modern Air Combat Generator is a tool that players use to generate in-game resources such as
    2 KB (407 words) - 08:49, 27 January 2024

Page text matches

  • {{header|Combat|ro|The #enemyID system variable holds the ID of the current enemy.}} {{Combat}}
    389 bytes (62 words) - 10:21, 7 September 2007
  • {{header|Combat|ro|The #enemyHits system variable represents the percentage of hit points l {{Combat}}
    425 bytes (66 words) - 10:21, 7 September 2007
  • {{header|Combat|rw|The #rHandID system variable holds the ID of the item to be armed in the {{Combat}}
    432 bytes (77 words) - 10:20, 7 September 2007
  • {{header|Combat|rw|The #lHandID system variable holds the ID of the item to be armed in the {{Combat}}
    429 bytes (77 words) - 10:20, 7 September 2007
  • [[Template:Combat]]
    6 members (0 subcategories, 0 files) - 10:20, 7 September 2007
  • === Combat === ...system variables allow you to see and control information that deals with combat.
    574 bytes (83 words) - 10:20, 7 September 2007
  • ...ump || Any one of the square combat move icon's that you can drag from the combat book on your character's paperdoll.
    3 KB (571 words) - 10:08, 7 September 2007
  • |8 || 14 || || Open Combat Book |9 || 14 || || Close Combat Book
    17 KB (1,816 words) - 23:04, 13 October 2014
  • Combat Skills
    2 KB (301 words) - 08:30, 21 March 2014
  • Combat Skills
    2 KB (328 words) - 13:56, 13 October 2007
  • Combat Skills
    2 KB (303 words) - 08:32, 21 March 2014
  • {{Combat}}
    2 KB (218 words) - 09:27, 5 December 2008
  • :There are a few ways to combat COI, one of them is to include a check for the text ":__" which would denot
    6 KB (1,106 words) - 20:46, 12 November 2007
  • :A true Samurai warrior strives for perfection in combat, wisdom, honor, courage. These are the hallmarks of this venerable professi
    8 KB (1,251 words) - 23:13, 26 June 2010
  • ...is a system in place to allow players guilded to Order or Chaos to gain '''combat experience (CXP)''' by fighting their opposing forces. This leads to rank a ...lish" of the Order vs. Chaos system was implemented, containing an updated combat experience formula, new rank progression formula, the first O/C war game [[
    5 KB (742 words) - 08:11, 21 October 2011
  • {{#if: {{{randomcombatskill|}}}|! +{{{randomcombatskill}}} Random Combat {{Colored Link|Skill|color=ffffff}}}}
    33 KB (3,137 words) - 13:38, 27 June 2011
  • =Combat=
    4 KB (665 words) - 09:18, 10 July 2010
  • |group2 = Combat
    2 KB (151 words) - 21:42, 25 June 2010
  • ...for filtering by skill value (105,110,115,and 120) and by skill category (Combat Ratings, Actions, Lore and Knowledge, Magical, Crafting & Harvesting, and M
    545 bytes (81 words) - 03:08, 1 September 2010
  • ...e points are really up to your play style, some prefer magery, some prefer combat, some would prefer crafting (If you are really a hardcore AGS fan, put tink ...rk above, the marks can hardly be killed by poison and you to face to face combat with it.
    10 KB (1,770 words) - 09:34, 25 August 2015

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