Category:Last Action
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Revision as of 14:14, 5 November 2008 by Seg (Talk | contribs) (New page: Category:System Variables {{Template:Last Action}})
Last Action
- The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID | ⇔ | Returns the id of the last used object |
#lObjectType | ⇒ | Returns the type of the last used object |
#lTargetID | ⇔ | Returns the id of the last target used |
#lTargetX | ⇔ | Returns the world x-coordinate of the last target used |
#lTargetY | ⇔ | Returns the world y-coordinate of the last target used |
#lTargetZ | ⇔ | Returns the world z-coordinate of the last target used |
#lTargetKind | ⇔ | Returns the kind of what was last targeted |
#lTargetTile | ⇔ | Returns the tile last targeted |
#lLiftedID | ⇒ | Returns the id of the object last dragged/lifted |
#lLiftedType | ⇒ | Returns the type of the object last dragged/lifted |
#lLiftedKind | ⇒ | Returns if an object is being dragged/lifted |
#lSkill | ⇔ | Returns the skill last used |
#lSpell | ⇔ | Returns the last spell cast |
Pages in category "Last Action"
The following 15 pages are in this category, out of 15 total.