LSkill

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⇔ The #lSkill system variable determines the skill last used. You can also write to this variable and use it in conjuction with "event Macro 14" (LastSkill), which will perform the skill as if you clicked the blue diamond in the skill list.


Skill Number Skill name
Use Skills
1 Anatomy
2 Animal Lore
35 Animal Taming
4 Arms Lore
6 Begging
12 Cartography
14 Detecting Hidden
15 Discordance
16 Evaluating Intelligence
19 Forensic Evaluation
21 Hiding
23 Inscription
3 Item Identification
46 Meditation
9 Peacemaking
30 Poisoning
22 Provocation
48 Remove Trap
32 Stealing
47 Stealth
36 Taste Identification
38 Tracking

See Also

Last Action

  • The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID ⇔ Returns the id of the last used object
#lObjectType ⇒ Returns the type of the last used object
#lTargetID ⇔ Returns the id of the last target used
#lTargetX ⇔ Returns the world x-coordinate of the last target used
#lTargetY ⇔ Returns the world y-coordinate of the last target used
#lTargetZ ⇔ Returns the world z-coordinate of the last target used
#lTargetKind ⇔ Returns the kind of what was last targeted
#lTargetTile ⇔ Returns the tile last targeted
#lLiftedID ⇒ Returns the id of the object last dragged/lifted
#lLiftedType ⇒ Returns the type of the object last dragged/lifted
#lLiftedKind ⇒ Returns if an object is being dragged/lifted
#lSkill ⇔ Returns the skill last used
#lSpell ⇔ Returns the last spell cast