| ⇒ |
The #lLiftedType system variable determines the type of the object last dragged/lifted.
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Example
finditem JTL
event Drag #findID
wait 20
msg The type of the item you lifted is #lLiftedType $
halt
See Also
Last Action
- The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
| #lObjectID |
⇔ |
Returns the id of the last used object
|
| #lObjectType |
⇒ |
Returns the type of the last used object
|
| #lTargetID |
⇔ |
Returns the id of the last target used
|
| #lTargetX |
⇔ |
Returns the world x-coordinate of the last target used
|
| #lTargetY |
⇔ |
Returns the world y-coordinate of the last target used
|
| #lTargetZ |
⇔ |
Returns the world z-coordinate of the last target used
|
| #lTargetKind |
⇔ |
Returns the kind of what was last targeted
|
| #lTargetTile |
⇔ |
Returns the tile last targeted
|
| #lLiftedID |
⇒ |
Returns the id of the object last dragged/lifted
|
| #lLiftedType |
⇒ |
Returns the type of the object last dragged/lifted
|
| #lLiftedKind |
⇒ |
Returns if an object is being dragged/lifted
|
| #lSkill |
⇔ |
Returns the skill last used
|
| #lSpell |
⇔ |
Returns the last spell cast
|