Difference between revisions of "LTargetZ"

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{{header|Last Action|rw|The #lTargetZ system variable determines the world z-coordinate of the last target used.}}
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== #lTargetZ ==
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'''Last Action System Variables'''
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=== Description ===
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{{note|[[lTargetKind|#lTargetKind]] must be set to 2 or 3 for event Macro 22 to use the target position.}}
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{{rw}}
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==== Example ====
 
==== Example ====
 
<pre>
 
<pre>
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; use the shovel
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set #lObjectID %shovel
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event Macro 17
  
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; wait for target cursor
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target 5s
  
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; mine a spot
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set #lTargetX 1000
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set #lTargetY 1000
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set #lTargetZ -1
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set #lTargetKind 3
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event Macro 22
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...
 
</pre>
 
</pre>
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==== See Also ====
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{|
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=See Also=
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| Width=200px |
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{{Last Action}}
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Last_Action|Last Action System Variables]]
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|}
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Latest revision as of 10:09, 7 September 2007

⇔ The #lTargetZ system variable determines the world z-coordinate of the last target used.


Note: #lTargetKind must be set to 2 or 3 for event Macro 22 to use the target position.


Example

; use the shovel
set #lObjectID %shovel
event Macro 17

; wait for target cursor
target 5s

; mine a spot
set #lTargetX 1000
set #lTargetY 1000
set #lTargetZ -1
set #lTargetKind 3
event Macro 22
...

See Also

Last Action

  • The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID ⇔ Returns the id of the last used object
#lObjectType ⇒ Returns the type of the last used object
#lTargetID ⇔ Returns the id of the last target used
#lTargetX ⇔ Returns the world x-coordinate of the last target used
#lTargetY ⇔ Returns the world y-coordinate of the last target used
#lTargetZ ⇔ Returns the world z-coordinate of the last target used
#lTargetKind ⇔ Returns the kind of what was last targeted
#lTargetTile ⇔ Returns the tile last targeted
#lLiftedID ⇒ Returns the id of the object last dragged/lifted
#lLiftedType ⇒ Returns the type of the object last dragged/lifted
#lLiftedKind ⇒ Returns if an object is being dragged/lifted
#lSkill ⇔ Returns the skill last used
#lSpell ⇔ Returns the last spell cast