Difference between revisions of "LLiftedKind"

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{{header|Last Action|ro|The #lLiftedKind system variable determines if an object is being dragged/lifted. The possible values of this variable are included in the table below.}}
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== #lLiftedKind ==
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'''Last Action System Variables'''
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=== Description ===
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{{ro}}
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==== Example ====
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<pre>
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|+#lLiftedKind values
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!style="background:#ffdead;" |Value||!style="background:#ffdead;" |Description
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|0 || An object is not on the cursor
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|1 || An object is on the cursor
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|}
  
  
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</pre>
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=See Also=
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==== See Also ====
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{{Last Action}}
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----
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Last_Action|Last Action System Variables]]
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Latest revision as of 10:10, 7 September 2007

⇒ The #lLiftedKind system variable determines if an object is being dragged/lifted. The possible values of this variable are included in the table below.
#lLiftedKind values
Value Description
0 An object is not on the cursor
1 An object is on the cursor


See Also

Last Action

  • The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID ⇔ Returns the id of the last used object
#lObjectType ⇒ Returns the type of the last used object
#lTargetID ⇔ Returns the id of the last target used
#lTargetX ⇔ Returns the world x-coordinate of the last target used
#lTargetY ⇔ Returns the world y-coordinate of the last target used
#lTargetZ ⇔ Returns the world z-coordinate of the last target used
#lTargetKind ⇔ Returns the kind of what was last targeted
#lTargetTile ⇔ Returns the tile last targeted
#lLiftedID ⇒ Returns the id of the object last dragged/lifted
#lLiftedType ⇒ Returns the type of the object last dragged/lifted
#lLiftedKind ⇒ Returns if an object is being dragged/lifted
#lSkill ⇔ Returns the skill last used
#lSpell ⇔ Returns the last spell cast