Difference between revisions of "LTargetTile"

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{{header|Last Action|rw|The #lTargetTile system variable determines the tile last targeted. The number in this variable is determined by the graphic of the tile.}}
 
{{header|Last Action|rw|The #lTargetTile system variable determines the tile last targeted. The number in this variable is determined by the graphic of the tile.}}
  
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=See Also=
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{{Last Action}}

Latest revision as of 09:10, 7 September 2007

The #lTargetTile system variable determines the tile last targeted. The number in this variable is determined by the graphic of the tile.

See Also

Last Action

  • The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID Returns the id of the last used object
#lObjectType Returns the type of the last used object
#lTargetID Returns the id of the last target used
#lTargetX Returns the world x-coordinate of the last target used
#lTargetY Returns the world y-coordinate of the last target used
#lTargetZ Returns the world z-coordinate of the last target used
#lTargetKind Returns the kind of what was last targeted
#lTargetTile Returns the tile last targeted
#lLiftedID Returns the id of the object last dragged/lifted
#lLiftedType Returns the type of the object last dragged/lifted
#lLiftedKind Returns if an object is being dragged/lifted
#lSkill Returns the skill last used
#lSpell Returns the last spell cast