Difference between revisions of "LTargetZ"

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__NOTOC__
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{{header|Last Action|rw|The #lTargetZ system variable determines the world z-coordinate of the last target used.}}
== #lTargetZ ==
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'''Last Action System Variables'''
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=== Description ===
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{{rw}}
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The #lTargetZ system variable determines the world z-coordinate of the last target used.
 
  
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{{note|[[lTargetKind|#lTargetKind]] must be set to 2 or 3 for event Macro 22 to use the target position.}}
  
'''NOTE:'''
 
*#lTargetKind must be set to 2 or 3 for event Macro 22 to use the target position.
 
  
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==== Example ====
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<pre>
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; use the shovel
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set #lObjectID %shovel
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event Macro 17
  
==== See Also ====
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; wait for target cursor
{|
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target 5s
| Width=200px | [[Var lTargetID|#lTargetID]] || Width=200px | [[Var lTargetX|#lTargetX]] || Width=200px | [[Var lTargetY|#lTargetY]] || Width=200px | [[Var lTargetZ|#lTargetZ]] || Width=200px | [[Var lTargetKind|#lTargetKind]]
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|}
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; mine a spot
----
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set #lTargetX 1000
{|
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set #lTargetY 1000
| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Last_Action|Last Action System Variables]]
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set #lTargetZ -1
|}
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set #lTargetKind 3
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event Macro 22
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...
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</pre>
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=See Also=
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{{Last Action}}

Latest revision as of 09:09, 7 September 2007

The #lTargetZ system variable determines the world z-coordinate of the last target used.


Note: #lTargetKind must be set to 2 or 3 for event Macro 22 to use the target position.


Example

; use the shovel
set #lObjectID %shovel
event Macro 17

; wait for target cursor
target 5s

; mine a spot
set #lTargetX 1000
set #lTargetY 1000
set #lTargetZ -1
set #lTargetKind 3
event Macro 22
...

See Also

Last Action

  • The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID Returns the id of the last used object
#lObjectType Returns the type of the last used object
#lTargetID Returns the id of the last target used
#lTargetX Returns the world x-coordinate of the last target used
#lTargetY Returns the world y-coordinate of the last target used
#lTargetZ Returns the world z-coordinate of the last target used
#lTargetKind Returns the kind of what was last targeted
#lTargetTile Returns the tile last targeted
#lLiftedID Returns the id of the object last dragged/lifted
#lLiftedType Returns the type of the object last dragged/lifted
#lLiftedKind Returns if an object is being dragged/lifted
#lSkill Returns the skill last used
#lSpell Returns the last spell cast