Difference between revisions of "LTargetZ"
From Wiki
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{header|Last Action|rw|The #lTargetZ system variable determines the world z-coordinate of the last target used.}} | |
− | + | ||
− | + | ||
− | + | ||
− | {{rw}} | + | |
− | |||
+ | {{note|[[lTargetKind|#lTargetKind]] must be set to 2 or 3 for event Macro 22 to use the target position.}} | ||
− | |||
− | |||
+ | ==== Example ==== | ||
+ | <pre> | ||
+ | ; use the shovel | ||
+ | set #lObjectID %shovel | ||
+ | event Macro 17 | ||
− | + | ; wait for target cursor | |
− | + | target 5s | |
− | + | ||
− | + | ; mine a spot | |
− | + | set #lTargetX 1000 | |
− | + | set #lTargetY 1000 | |
− | + | set #lTargetZ -1 | |
− | + | set #lTargetKind 3 | |
+ | event Macro 22 | ||
+ | ... | ||
+ | </pre> | ||
+ | |||
+ | =See Also= | ||
+ | {{Last Action}} |
Latest revision as of 09:09, 7 September 2007
⇔ | The #lTargetZ system variable determines the world z-coordinate of the last target used. |
Note: | #lTargetKind must be set to 2 or 3 for event Macro 22 to use the target position. |
Example
; use the shovel set #lObjectID %shovel event Macro 17 ; wait for target cursor target 5s ; mine a spot set #lTargetX 1000 set #lTargetY 1000 set #lTargetZ -1 set #lTargetKind 3 event Macro 22 ...
See Also
Last Action
- The last action system variables are adjusted when certain activities are performed in the Ultima Online Client.
#lObjectID | ⇔ | Returns the id of the last used object |
#lObjectType | ⇒ | Returns the type of the last used object |
#lTargetID | ⇔ | Returns the id of the last target used |
#lTargetX | ⇔ | Returns the world x-coordinate of the last target used |
#lTargetY | ⇔ | Returns the world y-coordinate of the last target used |
#lTargetZ | ⇔ | Returns the world z-coordinate of the last target used |
#lTargetKind | ⇔ | Returns the kind of what was last targeted |
#lTargetTile | ⇔ | Returns the tile last targeted |
#lLiftedID | ⇒ | Returns the id of the object last dragged/lifted |
#lLiftedType | ⇒ | Returns the type of the object last dragged/lifted |
#lLiftedKind | ⇒ | Returns if an object is being dragged/lifted |
#lSkill | ⇔ | Returns the skill last used |
#lSpell | ⇔ | Returns the last spell cast |