SetShopItem
From Wiki
Synopsis
setShopItem {ID} {amount}
Description
The setShopItem command sets the amount to purchase given by an items ID. The ID is usually gotten from the system variable #shopItemID.
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Example
; This will set the amount to buy of the top item to the total number that ; is available to be bought. getShopInfo setShopItem #shopItemID #shopItemMax
Related Commands
| getShopInfo |
See Also
Client
- Client commands are used to send information to the Ultima Online client in order to perform an action or effect some change.
| chooseSkill | Reads the current skill value/lock status for a specific skill |
| click | Clicks at a specific position in the UO client |
| cmpPix | Compares a current pixel to a previously saved pixel |
| contPos | Moves the active topmost gump to a new position |
| deleteJournal | Forgets the contents of the journal buffer |
| findItem | Finds items, monsters, players, NPCs based on object ID or object type |
| getShopInfo | Retrieves information from the client about the currently shown top entry on a shopping gump |
| getUOTitle | Gets the text on the title bar of the client |
| hideItem | Removes an items graphic from the client |
| ignoreItem | Removes items from the list searched by findItem |
| key | Sends a key-stroke to the client |
| move | Moves the character to a specified location |
| msg | Sends a string to the client as keystrokes |
| nextCPos | Denotes where the next opened container/gump will open |
| onHotKey | Performs a line of code if a specific key is pressed |
| savePix | Saves the color of a pixel in a specified location |
| setShopItem | Sets the number of items to purchase given by ID |
| setUOTitle | Sets the text on the title bar of the client |
| scanJournal | Scans the users journal and stores the string for examination |
| sleep | Waits a specified amount of time |
| target | Waits for a target cursor to appear |
| terminate | Terminates the current client |
| uoXL | Start/manage clients |
| wait | Waits a specified amount of time |