Difference between revisions of "Move"

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{{command header|Client}}
 
{{command header|Client}}
  
{{body|move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]|The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.  If unspecified, tolerance defaults to 2.}}
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{{body|move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]|The move command moves the character to a specified position. No pathfinding is done, so you should probably use [[event PathFind]] instead.   
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If unspecified, tolerance defaults to 2.
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if unspecified, timeout defaults to 3s.}}
  
  
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{{footer}}
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== Related Commands ==
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{| style="background:gainsboro; color:black; border: 2px #aaa solid;"
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| Width=250px align=center | [[event PathFind]]
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|}
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=See Also=
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{{Client}}

Latest revision as of 12:57, 13 October 2007


Synopsis

move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]

Description

The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.

If unspecified, tolerance defaults to 2.

if unspecified, timeout defaults to 3s.


Note: Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.


Example

; This will attempt to get within 2 tiles of location 1234 1234.
; If it does not get there within 3 seconds it will give up.
; The closest it will get is 2 tiles away, lower that arguement to get closer.
move 1234 1234 2 3s

Related Commands

event PathFind

See Also

Client

  • Client commands are used to send information to the Ultima Online client in order to perform an action or effect some change.
chooseSkill Reads the current skill value/lock status for a specific skill
click Clicks at a specific position in the UO client
cmpPix Compares a current pixel to a previously saved pixel
contPos Moves the active topmost gump to a new position
deleteJournal Forgets the contents of the journal buffer
findItem Finds items, monsters, players, NPCs based on object ID or object type
getShopInfo Retrieves information from the client about the currently shown top entry on a shopping gump
getUOTitle Gets the text on the title bar of the client
hideItem Removes an items graphic from the client
ignoreItem Removes items from the list searched by findItem
key Sends a key-stroke to the client
move Moves the character to a specified location
msg Sends a string to the client as keystrokes
nextCPos Denotes where the next opened container/gump will open
onHotKey Performs a line of code if a specific key is pressed
savePix Saves the color of a pixel in a specified location
setShopItem Sets the number of items to purchase given by ID
setUOTitle Sets the text on the title bar of the client
scanJournal Scans the users journal and stores the string for examination
sleep Waits a specified amount of time
target Waits for a target cursor to appear
terminate Terminates the current client
uoXL Start/manage clients
wait Waits a specified amount of time