From Wiki
| ⇒ | Holds the color of the last pixel saved using savePix. The colors returned by #pixCol are in the format $BBGGRR (where BB = hex value of blue color channel, GG = hex value of green color channel, RR = hex value of red channel). All colors rendered on the screen are created from these 3 primary colors. Each color ranges from 0 (darkest) to 255 (brightest) -- or $00 to $FF.
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| Note: |
- The client window must be unobscured by other windows in order for savePix and #pixColor to work.
- #pixCol values differ slightly from computer to computer.
- Most of the content of this page is shamelessly ripped off from a post that Cedryk made in the CC forum. Thanks for the knowledge Cedryk! --Kedrick Valorite
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Example
sub TestColor
; pass %1 Color to Test
; %2 Color to Match
; %3 Channel Similarity
set %_ct %1
set %_cm %2
set %_cs %3
gosub ColorChannels %_cm
set %_rm %r
set %_bm %b
set %_gm %g
gosub ColorChannels %_ct
set %_rd %r - %_rm abs
set %_bd %b - %_bm abs
set %_gd %g - %_gm abs
set %_result ( %_rd <= %_cs ) && ( %_bd <= %_cs ) && ( %_gd <= %_cs )
return %_result
See Also
Miscellaneous Variables
- These system variables are not easily categorized in any other category, and therefore are placed here.
| #shard | ⇒ | Returns which shard you are logged into
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| #date | ⇒ | Returns the local date on your computer
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| #time | ⇒ | Returns the local time on your computer
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| #sysTime | ⇒ | Counts the number of milliseconds since 01/Jan/1980 UTC
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| #sCnt | ⇔ | Timer in seconds since Windows boot
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| #sCnt2 | ⇔ | Timer in tenths of seconds since Windows boot
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| #pixCol | ⇒ | Returns the color of the pixel last saved with savePix
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| #cursorX | ⇒ | Returns the x-coordinate of the cursor
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| #cursorY | ⇒ | Returns the y-coordinate of the cursor
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| #random | ⇒ | Holds a random number
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| #dispRes | ⇒ | Returns button clicked in last call to display
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| #lShard | ⇔ | Set the last shard of your choice
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| #osVer | ⇒ | Returns the OS version
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| #euoVer | ⇒ | Returns the current EasyUO version
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