Difference between revisions of "SkillLock"
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=== Description === | === Description === | ||
{{ro}} | {{ro}} | ||
+ | |||
+ | The [[Var_skillLock|#SkillLock]] system variable determines the current lock status of the skill chosen with [[chooseSkill]] command. | ||
+ | |||
+ | ''Table 32. [[Var_skillLock|#SkillLock]] values.'' | ||
+ | |||
+ | {| border="1" cellpadding="2" | ||
+ | |- | ||
+ | | width=60px style="background:#ffdead;" | Value || width=200px style="background:#ffdead;" | Description | ||
+ | |- | ||
+ | |up || Skill lock is pointing up. | ||
+ | |- | ||
+ | |down || Skill lock is pointing down. | ||
+ | |- | ||
+ | |locked || Skill lock is locked. | ||
+ | |} | ||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
+ | chooseSkill taming | ||
+ | if #skillLock = locked | ||
+ | { | ||
+ | event SysMessage Your taming is locked. Cannot continue. | ||
+ | halt | ||
+ | } | ||
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==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
− | | Width=200px | | + | | Width=200px | [[Var_skill|#Skill]] || Width=200px | [[chooseSkill]] || Width=200px | [[event_SkillLock|event SkillLock]] |
|} | |} | ||
---- | ---- |
Revision as of 21:58, 15 August 2005
#skillLock
Extended System Variables
Description
⇒
The #SkillLock system variable determines the current lock status of the skill chosen with chooseSkill command.
Table 32. #SkillLock values.
Value | Description |
up | Skill lock is pointing up. |
down | Skill lock is pointing down. |
locked | Skill lock is locked. |
Example
chooseSkill taming if #skillLock = locked { event SysMessage Your taming is locked. Cannot continue. halt }
See Also
#Skill | chooseSkill | event SkillLock |
Main_Page | Documentation | Extended System Variables |