Event SkillLock
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Revision as of 07:30, 21 March 2014 by Boydon (Talk | contribs) (Adding the add keyword to change the lock on all the skills.)
Synopsis
event SkillLock {[skill name] | [all]} {[up] | [down] | [locked]}
Description
The event SkillLock command changes the skill lock on the specified skill to either: up, down or locked. If you want to change the lock of all the skills as name use the keyword "all".
Note: | From EUO 1.5 Test version 53 Event SkillLock has been replaced by Exevent SkillLock. For compatibility, the obsolete Event is internally rerouted to the ExEvent. |
Example
; changes magery to down Exevent SkillLock mage down ; locks armlore Exevent SkillLock arms locked
TSPerry72@Yahoo.com 26-Feb-2005 15:52 #39 Here is a list of 4 letter codes for each skill as of February 2005. Listed by UO catagory and alphebetized. Miscellaneous Skills Alch - Alchemy Blac - Blacksmithy Bowc - Bowcraft Fletching Bush - Bushido Carp - Carpentry Chiv - Chivalry Cook - Cooking Fish - Fishing Focu - Focus Heal - Healing Herd - Herding Lock - Lockpicking Lumb - Lumberjacking Mage - Magery Medi - Meditation Mini - Mining Musi - Musicianship Necr - Necromancy Ninj - Ninjitsu Remo - Remove Trap Resi - Resisting Spells Snoo - Snooping Stea - Stealing Stlt - Stealth Tail - Tailoring Tink - Tinkering Vete - Veterinary Combat Skills Arch - Archery Fenc - Fencing Mace - Mace Fighting Parr - Parrying Swor - Swordsmanship Tact - Tactics Wres - Wrestling Actions Anim - Animal Taming Begg - Begging Camp - Camping Dete - Detecting Hidden Disc - Discordance Hidi - Hiding Insc - Inscription Peac - Peacemaking Pois - Poisoning Prov - Provocation Spir - Spirit Speak Trac - Tracking Lore & Knowledge Anat - Anatomy Anil - Animal Lore Arms - Arms Lore Eval - Evaluating Intelligence Fore - Forensic Evaluation Item - Item Identification Tast - Taste Identification
See Also
Event
- Event commands cause the Ultima Online client to use one of its available internal macros.
event Drag | Drags an object |
event ExMsg | Shows a message over the object given by the ID |
event Macro | Performs a UO internal macro |
event PathFind | Moves you to a specified position if it is possible |
event Property | Reads the property description of an item |
event SkillLock | Changes the skill locks on the different skills |
event Sleep | Suspends the client for a specified time |
event SysMessage | Outputs text to the client as a system message |