Difference between revisions of "RHandID"

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Latest revision as of 10:20, 7 September 2007

⇔ The #rHandID system variable holds the ID of the item to be armed in the right hand.


Note: This variable is used with event Macro in order to place an item in your characters right hand. It must be set to a valid items ID, and the item must be able to be held in the characters right hand in order to work.


Example

set #rHandID %weaponID
event macro 24 2

See Also

Combat

  • The combat system variables allow you to see and control information that deals with combat.
#lHandID ⇔ Returns the ID of the item to be armed in the left hand
#rHandID ⇔ Returns the ID of the item to be armed in the right hand
#enemyHits ⇒ Returns the percentage of hit points left on the current enemy
#enemyID ⇒ Returns the ID of the current enemy