Difference between revisions of "CursorY"
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− | + | {{header| Miscellaneous Variables|ro|Holds the current y-coordinate screen position of the mouse cursor.}} | |
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− | + | {{Note|The cursor coordinates (#cursorX and #cursorY) are given relative to the upper left corner of the clients game play window. above and to the left of the game play window, these coordinates will be negative.}} | |
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==== Example ==== | ==== Example ==== | ||
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− | { | + | =See Also= |
− | + | {{Miscellaneous Variables}} | |
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Latest revision as of 09:10, 13 September 2007
⇒ | Holds the current y-coordinate screen position of the mouse cursor. |
Note: | The cursor coordinates (#cursorX and #cursorY) are given relative to the upper left corner of the clients game play window. above and to the left of the game play window, these coordinates will be negative. |
Example
See Also
Miscellaneous Variables
- These system variables are not easily categorized in any other category, and therefore are placed here.
#shard | ⇒ | Returns which shard you are logged into |
#date | ⇒ | Returns the local date on your computer |
#time | ⇒ | Returns the local time on your computer |
#sysTime | ⇒ | Counts the number of milliseconds since 01/Jan/1980 UTC |
#sCnt | ⇔ | Timer in seconds since Windows boot |
#sCnt2 | ⇔ | Timer in tenths of seconds since Windows boot |
#pixCol | ⇒ | Returns the color of the pixel last saved with savePix |
#cursorX | ⇒ | Returns the x-coordinate of the cursor |
#cursorY | ⇒ | Returns the y-coordinate of the cursor |
#random | ⇒ | Holds a random number |
#dispRes | ⇒ | Returns button clicked in last call to display |
#lShard | ⇔ | Set the last shard of your choice |
#osVer | ⇒ | Returns the OS version |
#euoVer | ⇒ | Returns the current EasyUO version |