Difference between revisions of "Random"

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==== Example ====
 
==== Example ====
 
<pre>
 
<pre>
 
 
;make a random number between 0 and 99.
 
;make a random number between 0 and 99.
 
set %a #random % 100
 
set %a #random % 100
  
 
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;make a random number between a range of two numbers
;make a random number between two set numbers  
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;set %random1 #random % %increments + #bottom
set %random1 #random % %increments + %base
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;%increments is (top# - bottom#) + 1
;%increments is the number of different numbers to choose from.
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;#top is the highest number of the range
;%base is the number closer to 0 from your list of numbers.
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;#bottom is the lowest number of the range
 
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;example of two random numbers between 3 and 10
;Example of two random numbers between 4 and 10 ;set %random1 #random % 7 + 4
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set %random1 #random % 8 + 3
 
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</pre>
{{footer}}
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=See Also=
 +
{{Miscellaneous Variables}}

Latest revision as of 09:11, 13 September 2007

Holds a changing random value that ranges between 0 and 999.

Example

;make a random number between 0 and 99.
set %a #random % 100

;make a random number between a range of two numbers
;set %random1 #random % %increments + #bottom
;%increments is (top# - bottom#) + 1
;#top is the highest number of the range
;#bottom is the lowest number of the range
;example of two random numbers between 3 and 10
set %random1 #random % 8 + 3

See Also

Miscellaneous Variables

  • These system variables are not easily categorized in any other category, and therefore are placed here.
#shard Returns which shard you are logged into
#date Returns the local date on your computer
#time Returns the local time on your computer
#sysTime Counts the number of milliseconds since 01/Jan/1980 UTC
#sCnt Timer in seconds since Windows boot
#sCnt2 Timer in tenths of seconds since Windows boot
#pixCol Returns the color of the pixel last saved with savePix
#cursorX Returns the x-coordinate of the cursor
#cursorY Returns the y-coordinate of the cursor
#random Holds a random number
#dispRes Returns button clicked in last call to display
#lShard Set the last shard of your choice
#osVer Returns the OS version
#euoVer Returns the current EasyUO version