Difference between revisions of "Journal"
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==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
| − | + | ; example 1 (old way) | |
| − | + | ||
| + | waitForAttack: | ||
| + | scanjournal 1 | ||
if is_attacking_you in #journal | if is_attacking_you in #journal | ||
| − | + | msg guards $ | |
| − | + | goto waitForAttack | |
| − | + | </pre> | |
| − | + | <pre> | |
| − | + | ; example 2 (new way) (won't skip lines like the old way will) | |
| − | + | ||
| + | set %jrnl #jindex | ||
| + | while true | ||
| + | { | ||
| + | if #jindex > %jrnl | ||
| + | { | ||
| + | set %jrnl %jrnl + 1 | ||
| + | scanjournal %jrnl | ||
| + | if is_attacking_you in #journal | ||
| + | event macro 1 0 Guards | ||
| + | } | ||
| + | } | ||
</pre> | </pre> | ||
| − | {{ | + | =See Also= |
| + | {{Extended}} | ||
Latest revision as of 09:17, 7 September 2007
| ⇒ | The #journal system variable determines the journal line selected using the scanJournal command. |
Example
; example 1 (old way) waitForAttack: scanjournal 1 if is_attacking_you in #journal msg guards $ goto waitForAttack
; example 2 (new way) (won't skip lines like the old way will)
set %jrnl #jindex
while true
{
if #jindex > %jrnl
{
set %jrnl %jrnl + 1
scanjournal %jrnl
if is_attacking_you in #journal
event macro 1 0 Guards
}
}
See Also
Extended
- Extended system variables show information about various systems in the Ultima Online client that can be gained by using certain commands.
| #skill | ⇒ | Returns the current skill level for a skill chosen with chooseSkill command |
| #skillCap | ⇒ | Returns the current skill cap for a skill chosen with chooseSkill command |
| #skillLock | ⇒ | Returns the current lock status of the skill chosen with chooseSkill command |
| #journal | ⇒ | Returns the journal line selected using the scanJournal command |
| #jIndex | ⇒ | Returns the index of the current journal entry |
| #jColor | ⇔ | Returns the color of the text in the journal |
| #sysMsg | ⇒ | Returns the current system message |
| #sysMsgCol | ⇔ | Returns the current system message color |
| #targCurs | ⇔ | Returns if cursor is a target cursor |
| #cursKind | ⇒ | Returns the facet where the character is |