Difference between revisions of "TileType"

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=See Also=
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{{Tile}}

Latest revision as of 10:15, 13 September 2007

The #tileType system variable shows the numeric value of the last tile read using the tile command.

Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value.

Example


Tile init

Tile cnt #charPosX #charPosY #cursKind
tile Get #charPosX #charPosY #tileCnt #cursKind
display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #spc , #tileType $
+Remember: There are #tileCnt layers and the informations given are for the topmost layer
halt

See Also

Tile

  • These system variables contain data gathered using the tile command.
#tileType Returns the type of the last read tile
#tileZ Returns the z-coordinate of the last read tile
#tileCnt Returns the number of tile layers of the last read position
#tileName Returns the name of the last read tile
#tileFlags Returns the flags of the last read tile