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- 09:46, 18 July 2012 (diff | hist) . . (+28) . . Order/Chaos PVP System
- 16:54, 16 April 2012 (diff | hist) . . (+7) . . Theme
- 16:38, 31 March 2012 (diff | hist) . . (-1) . . Theme (→Sorcery)
- 16:38, 31 March 2012 (diff | hist) . . (-599) . . Theme
- 15:00, 31 March 2012 (diff | hist) . . (+1,644) . . N Theme (Created page with "Each theme has 10 properties that are favored when creating an item. There is roughly a 75% chance one of these properties are chosen, and when chosen, the chances for the next ...")
- 14:35, 31 March 2012 (diff | hist) . . (+4) . . Levelable Items
- 07:36, 15 March 2012 (diff | hist) . . (-5) . . PVP Dueling/Tournament System
- 07:30, 15 March 2012 (diff | hist) . . (+146) . . Talk:Alexandria:Shard (→Notes about editing this page) (current)
- 16:38, 14 March 2012 (diff | hist) . . (+420) . . Levelable Items
- 16:24, 14 March 2012 (diff | hist) . . (+134) . . Levelable Items
- 16:19, 14 March 2012 (diff | hist) . . (-4) . . Template:ItemNavbox
- 16:16, 14 March 2012 (diff | hist) . . (+87) . . PVP Dueling/Tournament System
- 16:14, 14 March 2012 (diff | hist) . . (-1) . . Template:ItemNavbox
- 11:07, 14 March 2012 (diff | hist) . . (-2) . . Order/Chaos Assassination System
- 11:06, 14 March 2012 (diff | hist) . . (-38) . . Order/Chaos Assassination System
- 11:05, 14 March 2012 (diff | hist) . . (+1,207) . . N Order/Chaos Assassination System (Created page with "=Order/Chaos Assassination Contracts= * Each guild type will have a contractor NPC to hand out assassin contracts * Contract will be for an opposing member [b]online[/b] * Must b...")
- 11:01, 14 March 2012 (diff | hist) . . (+232) . . N OC Animal Trainer (Created page with "Offers quests and used to train an OC Horse to a War Horse. ==Quests== *OC Population Control - Random opposing monsters, 250 CXP and strong box for reward *OC Gather - gather ...")
- 10:59, 14 March 2012 (diff | hist) . . (+509) . . N Order/Chaos Mounts (Created page with "OC Mounts are summonable creatures that are restricted to their original owner and guild type allegiance. * Swamp Dragon - Traditional Swamp Dragon, requires Slinger or above to...")
- 10:46, 14 March 2012 (diff | hist) . . (+26) . . Order/Chaos PVP System
- 10:35, 14 March 2012 (diff | hist) . . (+2) . . Levelable Items
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