Order And Chaos Game

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The Shrine of Virtues Game

This is a PVP-based game for players who are part of an Order or Chaos guild. Players who are not in an appropriate guild cannot participate.

Location

Game rules

  • The game starts every 3 hours, lasting 30 minutes. A global broadcast goes out at the start.
  • Players inside the play zone at the start will be tele-stormed outside of the zone to ensure a fair start.
  • Every minute, the side with more active, visible players inside the shrine area (marble tile) will gain one point.
  • Each time points are calculated, the dominating side is considered to be in control. This info is broadcast to all players inside the zone.
  • Both sides have healer NPCs that will only heal their own guild type (determined by controlling side)
  • When a player resurrects, they are restored to full health
  • When a player resurrects, their corpse is teleported to them and auto-looted/opened
  • Every 10 minutes, all Order/Chaos players online will receive an update on the game, regardless of location.
  • You must be moving, alive, and visible in order to be counted for your team & receive points.
  • The winning side receives 2000 cxp, the losing side receives 750 cxp.
  • The winning side receives a victory token.

New Features and Fixes

  • Players not in an Order or Chaos guild cannot enter the war zone while a game is active.
  • The healers have been moved into isloated rooms accessable by faction-sepcific teleporters. Once inside and resurrected by the NPC healer your corpse is moved to you, opened and auto-looted as usual. The teleporters swap according to which side is winning. Only ghosts may use the teleporters to enter the healing chambers. Each healing room has two exits. Players who do not leave on their own in two minutes are kicked out of the room. Anyone in a healing room when a losing side becomes the winning side will be kicked out of the room and their corpse will go with them.
  • Games are now synced to start 5 minutes past the hour on the normal 3-hour schedule.