Difference between revisions of "FindX"

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== Related Commands ==
 +
{| style="background:gainsboro; color:black; border: 2px #aaa solid;"
 +
| width=250px align=center | [[ignoreItem]]              || width=250px align=center | [[findItem]]                  || width=250px align=center | [[findCnt|&#0035;findCnt]]
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|-
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| width=250px align=center | [[findID|&#0035;findID]]    || width=250px align=center | [[findType|&#0035;findType]]  || width=250px align=center | [[findX|&#0035;findX]]
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|-
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| width=250px align=center | [[findY|&#0035;findY]]      || width=250px align=center | [[findZ|&#0035;findZ]]        || width=250px align=center | [[findDist|&#0035;findDist]]
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|-
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| width=250px align=center | [[findKind|&#0035;findKind]] || width=250px align=center | [[findStack|&#0035;findStack]] || width=250px align=center | [[findBagID|&#0035;findBagID]]
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|-
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| width=250px align=center | [[findMod|&#0035;findMod]]  || width=250px align=center | [[findRep|&#0035;findRep]]    || width=250px align=center | [[findCol|&#0035;findCol]]
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|-
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| width=250px align=center | [[findIndex|&#0035;findIndex]]
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|}
 
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Revision as of 00:18, 4 September 2007

The #findX system variable contains the x-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate.

Example

.....
loop:
finditem %target
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
{
move #findx #findy 0 0
goto loop
}
.....

Related Commands

ignoreItem findItem #findCnt
#findID #findType #findX
#findY #findZ #findDist
#findKind #findStack #findBagID
#findMod #findRep #findCol
#findIndex

See also

Main Page Documentation