| ⇒ |
The #charGhost system variable determines if your character is dead. If the character is dead it holds "YES", if it is alive it holds "NO".
|
Table of #charGhost values
| Value |
Description
|
| YES |
Character is dead.
|
| NO |
Character is alive.
|
Example
...
if #charGhost = YES
{
gosub logOut
halt
}
...
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX |
⇒ |
Returns the characters world X-coordinate
|
| #charPosY |
⇒ |
Returns the characters world Y-coordinate
|
| #charPosZ |
⇒ |
Returns the characters world Z-coordinate
|
| #charDir |
⇒ |
Returns the direction the character is facing
|
| #charStatus |
⇒ |
Returns different states that the character can be in
|
| #charID |
⇒ |
Returns the id of the character
|
| #charGhost |
⇒ |
Returns if your character is dead
|
| #backpackID |
⇒ |
Displays the ID of your player's backPack (Inventory)
|