⇒ |
Determines different states that the character can be in.
|
Table of #charStatus values
Value |
Description
|
C |
Character is poisoned.
|
H |
Character is hidden.
|
B |
Character is female.
|
G |
Character is in war mode.
|
D |
Character is affected with lethal strike.
|
Example
...
if C in #charStatus
{
gosub cureMe
}
...
sub cureMe
...
return
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
#charPosX |
⇒ |
Returns the characters world X-coordinate
|
#charPosY |
⇒ |
Returns the characters world Y-coordinate
|
#charPosZ |
⇒ |
Returns the characters world Z-coordinate
|
#charDir |
⇒ |
Returns the direction the character is facing
|
#charStatus |
⇒ |
Returns different states that the character can be in
|
#charID |
⇒ |
Returns the id of the character
|
#charGhost |
⇒ |
Returns if your character is dead
|
#backpackID |
⇒ |
Displays the ID of your player's backPack (Inventory)
|