Goto

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Synopsis

goto {label name}

Description

The goto command moves the execution to another part of the script. The destination point is given by a label.

Note: Don't goto out of a sub. Always use return! EasyUO will probably not crash but it is VERY bad programming style.


Note: a label in the code must be followed by a colon, where as gotoing to the label does not require a following colon.


Note: Inline comments do not work with labels in EasyUO 1.4.

Example

loop:
if %donotloop
	goto exit
goto loop

exit:

See also

Main Page Documentation