| ⇒ |
Determines different states that the character can be in.
|
Table of #charStatus values
| Value |
Description
|
| C |
Character is poisoned.
|
| H |
Character is hidden.
|
| B |
Character is female.
|
| G |
Character is in war mode.
|
| D |
Character is affected with lethal strike.
|
Example
...
if C in #charStatus
{
gosub cureMe
}
...
sub cureMe
...
return
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX |
⇒ |
Returns the characters world X-coordinate
|
| #charPosY |
⇒ |
Returns the characters world Y-coordinate
|
| #charPosZ |
⇒ |
Returns the characters world Z-coordinate
|
| #charDir |
⇒ |
Returns the direction the character is facing
|
| #charStatus |
⇒ |
Returns different states that the character can be in
|
| #charID |
⇒ |
Returns the id of the character
|
| #charGhost |
⇒ |
Returns if your character is dead
|
| #backpackID |
⇒ |
Displays the ID of your player's backPack (Inventory)
|