EnemyID
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Revision as of 19:53, 10 August 2005 by Kedrick Valorite (Talk | contribs)
#enemyId
Combat System Variables
Description
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The #enemyID system variable holds the ID of the current enemy.
Note: It is only possible to see one enemy at a time using this variable. If you have more than one enemy, the variable will switch ID's randomly.
Example
if #enemyID <> N/A display ok You're being attacked! The attacker has , #enemyHits , % Hits.
See Also
#enemyHits |
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