Event Sleep
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Revision as of 11:45, 26 March 2008 by Seg (Talk | contribs) (Reverted edits by 213.10.205.64 (Talk); changed back to last version by Seg)
Synopsis
event Sleep {ms}
Description
The event Sleep command suspends the client for a specified number of miliseconds. The client will be completely unresponsive, but will use 0% CPU time.
Example
if %waitForVendorRespawn = #true { ; sleep for one minute event Sleep 60000 } ...
See Also
Event
- Event commands cause the Ultima Online client to use one of its available internal macros.
event Drag | Drags an object |
event ExMsg | Shows a message over the object given by the ID |
event Macro | Performs a UO internal macro |
event PathFind | Moves you to a specified position if it is possible |
event Property | Reads the property description of an item |
event SkillLock | Changes the skill locks on the different skills |
event Sleep | Suspends the client for a specified time |
event SysMessage | Outputs text to the client as a system message |