| ⇒ |
Determines the characters world X-coordinate. The #charPosX system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map.
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Example
if #charPosX = 4515
{
event SysMessage X marks the spot!
pause
}
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX |
⇒ |
Returns the characters world X-coordinate
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| #charPosY |
⇒ |
Returns the characters world Y-coordinate
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| #charPosZ |
⇒ |
Returns the characters world Z-coordinate
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| #charDir |
⇒ |
Returns the direction the character is facing
|
| #charStatus |
⇒ |
Returns different states that the character can be in
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| #charID |
⇒ |
Returns the id of the character
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| #charGhost |
⇒ |
Returns if your character is dead
|
| #backpackID |
⇒ |
Displays the ID of your player's backPack (Inventory)
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