Goto
From Wiki
Synopsis
goto {label}
Description
The goto command moves the execution to another part of the script. The destination point is given by a label.
| Note: |
Example
loop: if %donotloop goto exit goto loop exit:
Simulating a Switch Statement
Switch structures (like seen in C/C++) can be simulated in EasyUO using the goto statement:
set %a #random % 3 + 1 goto case , %a case1: display ok One goto case_exit case2: display ok Two goto case_exit case3: display ok Three goto case_exit case_exit: halt
Related Commands
| label |
See Also
Flow Control
- Flow control commands allow scripts to make decisions based on the evaluation of boolean expressions.
| break | Jumps to first statement outside of loop |
| call | Transfers execution to another script file |
| continue | Jumps execution of a loop to next iteration |
| exit | Exits a called script |
| for | Creates a counting loop |
| gosub | Transfers execution to the matching sub |
| goto | Jumps to another part of the script given by a label |
| halt | Stops the script |
| if | Executes code based on the evaluation of an expression |
| pause | Temporarily stops the execution of the current script |
| repeat..until | Creates a loop that checks condition after execution |
| return | Returns from a sub |
| stop | Ends the script |
| while | Creates a loop that checks condition before execution |