ContName

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Revision as of 12:02, 26 August 2005 by Kedrick Valorite (Talk | contribs)

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The #contName system variable determines the name of the currently selected container/gump. The values that have been found so far are included in the table below. It may not be comprehensive, and Freeshards can and often do include custom gumps that will show up in this variable.
Known contName Values
Value Description
stack_gump comes up for amount input when dragging a stack
drag_gump when something is dragged on the cursor
paperdoll_gump .
status_gump .
skill_gump .
text_gump from a journal open
YesNo_gump from a logout
OptionsGump .
generic_gump from a help request. Pretty much indicitive of the answers you get too! lol. Also from runebooks and tailoring/blacksmith menus.
missile_gump seems to be an intermediate/transitional status, shows up when something if flying through the air.
normal_gump seen with: chat, shardselect
container_gump .
MainMenu_gump .
waiting_gump this one comes up for stuff like bad password
login_gump .
GameAreaEdgeGump very quick, hard to catch, name might be wrong
radar_gump The map
DamageNumbers_gump comes up when doing damage to a target
skillcon_gump .
spellcon_gump .
party_gump .
profile_gump .
combat_ability_book_gump for setting special moves
spellbook_gump .
Course_gump Treasure Map
Bill_gump Buy/Sell
hue_gump set the color of dye tub
CharCreation_gump character creation
ListBoxControl_gump it can be found on option gump, character creation
resize_gump resizing journal, skill gump, etc...
map_gump Character creation, when you choose the city to start
CONTEXT_HELP Codex of Wisdom...
Note: dumb_gump is snow and rain. If you want to prevent it from showing up use the UOA or Razer weather filter.

- Jack Trades

Example

...
if #contName = login_gump
     gosub login
...... 

See also

Main Page Documentation