Difference between revisions of "InitEvents"
From Wiki
Panther.sn (Talk | contribs) |
Panther.sn (Talk | contribs) (→Description) |
||
Line 10: | Line 10: | ||
''Note:'' | ''Note:'' | ||
− | ''It should be noted that [[InitEvents]] is no longer required on current releases of EasyUO. The first time you use an | + | ''It should be noted that [[InitEvents]] is no longer required on current releases of EasyUO. The first time you use an [[event_Macro|event Macro]] it will automatically initialize. If it is used now it hurts nothing. But serves no purpose either'' |
==== See Also ==== | ==== See Also ==== |
Revision as of 21:40, 13 August 2005
initEvents
Miscellaneous
Synopsis
initEvents
Description
The initEvents command initializes all event commands. If it is not run once per script, none of the event commands will function. You should only call initEvents once per script.
Note:
It should be noted that InitEvents is no longer required on current releases of EasyUO. The first time you use an event Macro it will automatically initialize. If it is used now it hurts nothing. But serves no purpose either
See Also
event Drag event Macro event PathFind event SkillLock event SysMessage |
Main_Page | Documentation |