Difference between revisions of "Event Sleep"

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Revision as of 13:04, 13 October 2007


Synopsis

event Sleep {ms}

Description

The event Sleep command suspends the client for a specified number of miliseconds. The client will be completely unresponsive, but will use 0% CPU time.


Example

if %waitForVendorRespawn = #true
{
; sleep for one minute
event Sleep 60000
}
...

See Also

Event

  • Event commands cause the Ultima Online client to use one of its available internal macros.
event Drag Drags an object
event ExMsg Shows a message over the object given by the ID
event Macro Performs a UO internal macro
event PathFind Moves you to a specified position if it is possible
event Property Reads the property description of an item
event SkillLock Changes the skill locks on the different skills
event Sleep Suspends the client for a specified time
event SysMessage Outputs text to the client as a system message