Difference between revisions of "CharGhost"
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| − | + | {{header|Character Variables|ro| The #charGhost system variable determines if your character is dead. If the character is dead it holds "YES", if it is alive it holds "NO".}} | |
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Latest revision as of 12:15, 13 October 2007
| ⇒ | The #charGhost system variable determines if your character is dead. If the character is dead it holds "YES", if it is alive it holds "NO". |
| Value | Description |
| YES | Character is dead. |
| NO | Character is alive. |
Example
...
if #charGhost = YES
{
gosub logOut
halt
}
...
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX | ⇒ | Returns the characters world X-coordinate |
| #charPosY | ⇒ | Returns the characters world Y-coordinate |
| #charPosZ | ⇒ | Returns the characters world Z-coordinate |
| #charDir | ⇒ | Returns the direction the character is facing |
| #charStatus | ⇒ | Returns different states that the character can be in |
| #charID | ⇒ | Returns the id of the character |
| #charGhost | ⇒ | Returns if your character is dead |
| #backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |