Difference between revisions of "Skill Gain"

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[[Category:Alexandria]]
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{{Ambox|text=This page will be changing format in the coming days and weeks.  See the [[Talk:Skill Gain|discussion]] page for details}}
:What would the Alexandria shard be without a tips and tricks section? Here are some links that may help you out, as well as some frequently asked questions.
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{{Alexandria:SkillNav}}
*[http://www.easyuo.com/forum/viewtopic.php?t=13463 Various tips for what script to use to train what]
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Alexandria has some special enhancements for skill gain.  In order to make it easy for players to work their skills fast so they can spend time playing (instead of working), the enhancements speed the skill gains along while still requiring at least some time requirement.
 +
 
 +
{{Ambox|text=[http://www.easyuo.com/forum/viewtopic.php?t=13463 Various tips for what script to use to train what]}}
 
:Instead of an 8x8 system Alexandria breaks up skill gain areas into 5x5. Each 5x5 block will allow up to +0.3 skill gain (or three 0.1 gains) in any one skill for every 5 minutes. This rule only affects skill gains that are 'movement based'.  
 
:Instead of an 8x8 system Alexandria breaks up skill gain areas into 5x5. Each 5x5 block will allow up to +0.3 skill gain (or three 0.1 gains) in any one skill for every 5 minutes. This rule only affects skill gains that are 'movement based'.  
=Alchemy=
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=Barding=
=Anatomy=
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*Skill gain for Anatomy can be either target or movement based. Using the skill directly will provide gains that are target based (new targets constantly needed). Passive gains from healing or fighting are movement based.
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=Animal Lore=
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=Animal Taming=
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Roadkills UltraTamer!  Bulls in Delucia to about 90, then get  about 7 or 8 in Jewelry and head to Malas to tame Kirins or Unicorns.  Make a rail for fully unattended taming.
+
  
=Archery=
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==Discordance==
 +
 
 +
==Musicianship==
 +
 
 +
==Peacemaking==
 +
 
 +
==Provocation==
 +
 
 +
=Combat=
 +
 
 +
==Archery==
 
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
 
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
  
=Arms Lore=
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==Bushido==
=Begging=
+
=Blacksmithy=
+
=Bowcraft/Fletching=
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=Bushido=
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*0.0 - 25.0 = Buy from NPC in Makoto-Jima (Tokuno City)
 
*0.0 - 25.0 = Buy from NPC in Makoto-Jima (Tokuno City)
 
*25.0 - 60.0 = Confidence  
 
*25.0 - 60.0 = Confidence  
 
*60.0 - 97.5 = Evasion  
 
*60.0 - 97.5 = Evasion  
  
=Carpentry=
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==Chivalry==
=Cartography=
+
 
=Chivalry=
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==Fencing==
=Cooking=
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*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
=Detect Hidden=
+
 
 +
==Mace Fighting==
 +
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
 +
 
 +
==Ninjitsu==
 +
 
 +
==Parrying==
 +
*Make sure you don't have Bushido on your character, it will prevent you from gaining Parry.
 +
 
 +
==Swordsmanship==
 +
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
 +
 
 +
==Tactics==
 +
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
 +
 
 +
==Wrestling==
 +
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
 +
 
 +
=Crafting=
 +
 
 +
==Alchemy==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=5318 CEO TurboAlchemy]
 +
 
 +
==Arms Lore==
 +
 
 +
==Blacksmithy==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=6137 CEO TurboSmithy]
 +
 
 +
==Bowcraft/Fletching==
 +
[http://www.easyuo.com/forum/viewtopic.php?p=67367 CEO TurboFletcher]
 +
 
 +
==Carpentry==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=6507 CEO TurboCarpenter]
 +
 
 +
==Cartography==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=16551 CEO TurboCartography]
 +
 
 +
==Cooking==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=18234 CEO TurboChef]
 +
 
 +
==Glassblowing==
 +
 
 +
==Inscription==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=16364 CEO TurboInscription]
 +
 
 +
==Lumberjacking==
 +
[http://www.easyuo.com/forum/viewtopic.php?p=220864#220864 CyberPopes Lumberjacking Radar] to find and catalog spots.
 +
[http://www.easyuo.com/forum/viewtopic.php?p=59020#59020 Jebbits Easy Rail Lumberjack] to work the skill.
 +
 
 +
==Mining==
 +
*[http://www.easyuo.com/forum/viewtopic.php?t=13891 What skill do I need to mine colored ore?]
 +
[http://www.easyuo.com/forum/viewtopic.php?p=77252#77252 Cyberpopes Mining Radar] to find and catalog spots.
 +
[http://www.easyuo.com/forum/viewtopic.php?p=57705#57705 Jebbits Easy Rail Miner] to work the skill.
 +
 
 +
==Tailoring==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=3878 CEO TurboTailor]
 +
 
 +
==Tinkering==
 +
[http://www.easyuo.com/forum/viewtopic.php?t=5702 CEO TurboTinker]
 +
 
 +
=Magic=
 +
 
 +
==Evaluating Intelligence==
 +
*This skill is movement based, not target based. One usually masters the skill while training Magery and using self as target.
 +
 
 +
==Magery==
 +
 
 +
==Meditation==
 +
 
 +
==Necromancy==
 +
 
 +
==Resisting Spells==
 +
*Anti-Macro code has been disabled for this skill so simply create a loop to cast weaken on yourself and train in your house.
 +
 
 +
==Spirit Speak==
 +
 
 +
=Support and Other=
 +
 
 +
==Anatomy==
 +
*Skill gain for Anatomy can be either target or movement based. Using the skill directly will provide gains that are target based (new targets constantly needed). Passive gains from healing or fighting are movement based.
 +
 
 +
==Begging==
 +
 
 +
==Healing==
 +
 
 +
==Tracking==
 +
 
 +
=Taming=
 +
 
 +
==Animal Lore==
 +
 
 +
==Animal Taming==
 +
Roadkills UltraTamer!  Bulls in Delucia to about 90, then get  about 7 or 8 in Jewelry and head to Malas to tame Kirins or Unicorns.  Make a rail for fully unattended taming.
 +
 
 +
==Veterinary==
 +
 
 +
 
 +
=Theiving=
 +
 
 +
==Detect Hidden==
 
#Create loop in Razor or EasyUO to use detect hidden skill then target self.
 
#Create loop in Razor or EasyUO to use detect hidden skill then target self.
 
#Get on boat, slow forward and run loop.
 
#Get on boat, slow forward and run loop.
 
*It is recommended that you do this while hidden to avoid water-bound monsters. You will not reveal yourself with the Detect Hidden skill.
 
*It is recommended that you do this while hidden to avoid water-bound monsters. You will not reveal yourself with the Detect Hidden skill.
  
=Discordance=
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==Hiding==
=Evaluating Intelligence=
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*This skill is movement based, not target based. One usually masters the skill while training Magery and using self as target.
+
  
=Fencing=
 
=Fishing=
 
*Resource grids are 8x8
 
*Shallow water uses [[LTargetKind|#LTARGETKIND]] 3
 
*Deep water is [[LTargetKind|#LTARGETKIND]] 2
 
  
=Glassblowing=
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==Lockpicking==
=Healing=
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=Hiding=
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=Inscription=
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=Lockpicking=
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*[http://www.easyuo.com/forum/viewtopic.php?t=14527 Concerning Lockpicking and tinkered boxes by RK and Snicker]
 
*[http://www.easyuo.com/forum/viewtopic.php?t=14527 Concerning Lockpicking and tinkered boxes by RK and Snicker]
  
=Lumberjacking=
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==Poisoning==
=Mace Fighting=
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*You won't need poison more powerful than Greater to GM this skill.
=Magery=
+
=Meditation=
+
=Mining=
+
*[http://www.easyuo.com/forum/viewtopic.php?t=13891 What skill do I need to mine colored ore?]
+
  
=Musicianship=
+
==Remove Trap==
=Necromancy=
+
=Ninjitsu=
+
=Parrying=
+
*Make sure you don't have Bushido on your character, it will prevent you from gaining Parry.
+
  
=Peacemaking=
+
==Stealing==
=Poisoning=
+
*You won't need poison more powerful than Greater to GM this skill.
+
  
=Provocation=
+
==Stealth==
=Remove Trap=
+
=Resisting Spells=
+
*Anti-Macro code has been disabled for this skill so simply create a loop to cast weaken on yourself and train in your house.
+
  
=Spirit Speak=
 
=Stealing=
 
=Stealth=
 
=Swordsmanship=
 
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
 
  
=Tactics=
+
 
=Tailoring=
+
[[Category:Alexandria]]
=Tinkering=
+
=Tracking=
+
=Veterinary=
+
=Wrestling=
+
*Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.
+

Latest revision as of 08:18, 10 July 2010

Alexandria has some special enhancements for skill gain. In order to make it easy for players to work their skills fast so they can spend time playing (instead of working), the enhancements speed the skill gains along while still requiring at least some time requirement.

Instead of an 8x8 system Alexandria breaks up skill gain areas into 5x5. Each 5x5 block will allow up to +0.3 skill gain (or three 0.1 gains) in any one skill for every 5 minutes. This rule only affects skill gains that are 'movement based'.

Barding

Discordance

Musicianship

Peacemaking

Provocation

Combat

Archery

  • Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.

Bushido

  • 0.0 - 25.0 = Buy from NPC in Makoto-Jima (Tokuno City)
  • 25.0 - 60.0 = Confidence
  • 60.0 - 97.5 = Evasion

Chivalry

Fencing

  • Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.

Mace Fighting

  • Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.

Ninjitsu

Parrying

  • Make sure you don't have Bushido on your character, it will prevent you from gaining Parry.

Swordsmanship

  • Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.

Tactics

  • Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.

Wrestling

  • Spar a guild-mate until GM. Anti-Macro code does not apply if opponent is player.

Crafting

Alchemy

CEO TurboAlchemy

Arms Lore

Blacksmithy

CEO TurboSmithy

Bowcraft/Fletching

CEO TurboFletcher

Carpentry

CEO TurboCarpenter

Cartography

CEO TurboCartography

Cooking

CEO TurboChef

Glassblowing

Inscription

CEO TurboInscription

Lumberjacking

CyberPopes Lumberjacking Radar to find and catalog spots. Jebbits Easy Rail Lumberjack to work the skill.

Mining

Cyberpopes Mining Radar to find and catalog spots. Jebbits Easy Rail Miner to work the skill.

Tailoring

CEO TurboTailor

Tinkering

CEO TurboTinker

Magic

Evaluating Intelligence

  • This skill is movement based, not target based. One usually masters the skill while training Magery and using self as target.

Magery

Meditation

Necromancy

Resisting Spells

  • Anti-Macro code has been disabled for this skill so simply create a loop to cast weaken on yourself and train in your house.

Spirit Speak

Support and Other

Anatomy

  • Skill gain for Anatomy can be either target or movement based. Using the skill directly will provide gains that are target based (new targets constantly needed). Passive gains from healing or fighting are movement based.

Begging

Healing

Tracking

Taming

Animal Lore

Animal Taming

Roadkills UltraTamer! Bulls in Delucia to about 90, then get about 7 or 8 in Jewelry and head to Malas to tame Kirins or Unicorns. Make a rail for fully unattended taming.

Veterinary

Theiving

Detect Hidden

  1. Create loop in Razor or EasyUO to use detect hidden skill then target self.
  2. Get on boat, slow forward and run loop.
  • It is recommended that you do this while hidden to avoid water-bound monsters. You will not reveal yourself with the Detect Hidden skill.

Hiding

Lockpicking

Poisoning

  • You won't need poison more powerful than Greater to GM this skill.

Remove Trap

Stealing

Stealth