Difference between revisions of "CharDir"
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{{header|Character Variables|ro| The #charDir system variable determines the direction the character is facing.}} | {{header|Character Variables|ro| The #charDir system variable determines the direction the character is facing.}} | ||
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
|+ Table of #charDir values | |+ Table of #charDir values | ||
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+ | {{Character Variables}} |
Latest revision as of 12:15, 13 October 2007
⇒ | The #charDir system variable determines the direction the character is facing. |
Value | Facing |
0 | North |
1 | North East |
2 | East |
3 | South East |
4 | South |
5 | South West |
6 | West |
7 | North West |
Example
top: if #CHARDIR = 0 msg : Looking North $ wait 2s goto top
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
#charPosX | ⇒ | Returns the characters world X-coordinate |
#charPosY | ⇒ | Returns the characters world Y-coordinate |
#charPosZ | ⇒ | Returns the characters world Z-coordinate |
#charDir | ⇒ | Returns the direction the character is facing |
#charStatus | ⇒ | Returns different states that the character can be in |
#charID | ⇒ | Returns the id of the character |
#charGhost | ⇒ | Returns if your character is dead |
#backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |