Difference between revisions of "FindStack"
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Latest revision as of 19:00, 12 April 2008
| ⇒ | The #findStack system variable contains the number of stacked items in the object returned by findItem. |
Example
finditem POF C_ , #BACKPACKID
if #FINDCNT > 0
{
display ok I found a stack of gold and there are #FINDSTACK gold pieces in it.
}
if #FINDCNT < 1
{
display ok No gold was found in backpack.
}
halt
See Also
FindItem
- These system variables are set when the FindItem command is used.
| #findID | ⇒ | Returns the id of the object returned by findItem |
| #findType | ⇒ | Returns the type of the object returned by findItem |
| #findX | ⇒ | Returns the x-coordinate of the object returned by findItem |
| #findY | ⇒ | Returns the y-coordinate of the object returned by findItem |
| #findZ | ⇒ | Returns the z-coordinate of the object returned by findItem |
| #findDist | ⇒ | Returns the distance from the character to the object returned by findItem |
| #findKind | ⇒ | Returns the kind of the object returned by findItem |
| #findStack | ⇒ | Returns the number of stacked items in the object returned by findItem |
| #findBagID | ⇒ | Returns the bag the object returned by findItem is contained in |
| #findMod | ⇔ | Returns displacement for #findX and #findY |
| #findRep | ⇒ | Returns the reputation of the object returned by findItem |
| #findCol | ⇒ | Returns the color of the object returned by findItem |
| #findIndex | ⇔ | Gets the values of all other findItem results without restarting the time-consuming FindItem command. |
| #findCnt | ⇒ | Returns the number of objects that matches what was searched for with the findItem command |