Difference between revisions of "FindX"

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=See Also=
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{{FindItem}}

Latest revision as of 09:11, 7 September 2007

The #findX system variable contains the x-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate.

Example

.....
loop:
finditem %target
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
{
move #findx #findy 0 0
goto loop
}
.....

See Also

FindItem

  • These system variables are set when the FindItem command is used.
#findID Returns the id of the object returned by findItem
#findType Returns the type of the object returned by findItem
#findX Returns the x-coordinate of the object returned by findItem
#findY Returns the y-coordinate of the object returned by findItem
#findZ Returns the z-coordinate of the object returned by findItem
#findDist Returns the distance from the character to the object returned by findItem
#findKind Returns the kind of the object returned by findItem
#findStack Returns the number of stacked items in the object returned by findItem
#findBagID Returns the bag the object returned by findItem is contained in
#findMod Returns displacement for #findX and #findY
#findRep Returns the reputation of the object returned by findItem
#findCol Returns the color of the object returned by findItem
#findIndex Gets the values of all other findItem results without restarting the time-consuming FindItem command.
#findCnt Returns the number of objects that matches what was searched for with the findItem command