Difference between revisions of "CharGhost"
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− | + | {{header|Character Variables|ro| The #charGhost system variable determines if your character is dead. If the character is dead it holds "YES", if it is alive it holds "NO".}} | |
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Latest revision as of 12:15, 13 October 2007
⇒ | The #charGhost system variable determines if your character is dead. If the character is dead it holds "YES", if it is alive it holds "NO". |
Value | Description |
YES | Character is dead. |
NO | Character is alive. |
Example
... if #charGhost = YES { gosub logOut halt } ...
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
#charPosX | ⇒ | Returns the characters world X-coordinate |
#charPosY | ⇒ | Returns the characters world Y-coordinate |
#charPosZ | ⇒ | Returns the characters world Z-coordinate |
#charDir | ⇒ | Returns the direction the character is facing |
#charStatus | ⇒ | Returns different states that the character can be in |
#charID | ⇒ | Returns the id of the character |
#charGhost | ⇒ | Returns if your character is dead |
#backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |