Difference between revisions of "CharDir"
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| − | + | {{header|Character Variables|ro| The #charDir system variable determines the direction the character is facing.}} | |
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| − | The #charDir system variable determines the direction the character is facing. | + | |
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
|+ Table of #charDir values | |+ Table of #charDir values | ||
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| − | | width= | + | | width=100px style="background:#ffdead;" | Value || width=200px style="background:#ffdead;" | Facing |
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| 0 || North | | 0 || North | ||
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| − | + | == Example == | |
<pre> | <pre> | ||
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| − | { | + | =See Also= |
| − | + | {{Character Variables}} | |
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Latest revision as of 12:15, 13 October 2007
| ⇒ | The #charDir system variable determines the direction the character is facing. |
| Value | Facing |
| 0 | North |
| 1 | North East |
| 2 | East |
| 3 | South East |
| 4 | South |
| 5 | South West |
| 6 | West |
| 7 | North West |
Example
top: if #CHARDIR = 0 msg : Looking North $ wait 2s goto top
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX | ⇒ | Returns the characters world X-coordinate |
| #charPosY | ⇒ | Returns the characters world Y-coordinate |
| #charPosZ | ⇒ | Returns the characters world Z-coordinate |
| #charDir | ⇒ | Returns the direction the character is facing |
| #charStatus | ⇒ | Returns different states that the character can be in |
| #charID | ⇒ | Returns the id of the character |
| #charGhost | ⇒ | Returns if your character is dead |
| #backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |