Difference between revisions of "Order And Chaos"
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==Order vs. Chaos== | ==Order vs. Chaos== | ||
*As of Update 0006 there is a system in place to allow players guilded to Order or Chaos to gain '''combat experience (CXP)''' by fighting their opposing forces. This leads to rank advancement, fame, loot, and all that good stuff. | *As of Update 0006 there is a system in place to allow players guilded to Order or Chaos to gain '''combat experience (CXP)''' by fighting their opposing forces. This leads to rank advancement, fame, loot, and all that good stuff. | ||
− | *On December 28th of 2007, the "second publish" of the Order vs. Chaos system was implemented, containing an updated combat experience formula, new rank progression formula, the first O/C war game [[Alexandria: | + | *On December 28th of 2007, the "second publish" of the Order vs. Chaos system was implemented, containing an updated combat experience formula, new rank progression formula, the first O/C war game [[Alexandria:Shrine of Virtues Game|"Shrine of Virtues"]], the first wave of [[Order Chaos Items|O/C reward items]], and a series of bug fixes / changes to gameplay mechanics. A more detailed changelog has been [http://www.easyuo.com/forum/viewtopic.php?t=33928 posted in the EasyUO forums], pending integration into the EasyUO wiki. |
===System Basics (How to Participate)=== | ===System Basics (How to Participate)=== | ||
====Order/Chaos Guild Type==== | ====Order/Chaos Guild Type==== | ||
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* Chaos Warmaster: '''Lord Drakkis''' - Located at the doors of Blackthorne Castle, Trammel | * Chaos Warmaster: '''Lord Drakkis''' - Located at the doors of Blackthorne Castle, Trammel | ||
===System Games & Rewards (All About Victory Tokens)=== | ===System Games & Rewards (All About Victory Tokens)=== | ||
− | *As of December of 2007 the first wave of | + | *As of December of 2007 the first wave of Order/Chaos reward items are available. In order to purchase these rewards players will require gold and [[Alexandria:O/C Tokens|victory tokens]]. Victory tokens are obtained by winning periodic Order And Chaos Games, such as the new [[Alexandria:Shrine of Virtues Game|Shrine of Virtues Game]]. |
+ | |||
===System Details (Formulas and Numbers)=== | ===System Details (Formulas and Numbers)=== | ||
====CXP/Kill Formula==== | ====CXP/Kill Formula==== |
Latest revision as of 07:11, 21 October 2011
Contents
PVP Rankings System
Order vs. Chaos
- As of Update 0006 there is a system in place to allow players guilded to Order or Chaos to gain combat experience (CXP) by fighting their opposing forces. This leads to rank advancement, fame, loot, and all that good stuff.
- On December 28th of 2007, the "second publish" of the Order vs. Chaos system was implemented, containing an updated combat experience formula, new rank progression formula, the first O/C war game "Shrine of Virtues", the first wave of O/C reward items, and a series of bug fixes / changes to gameplay mechanics. A more detailed changelog has been posted in the EasyUO forums, pending integration into the EasyUO wiki.
System Basics (How to Participate)
Order/Chaos Guild Type
- Players may participate in Order/Chaos PVP by being in a GUILD that is set to Order or Chaos. Your Guildmaster should be able to set this by accessing his Guildmaster panel and changing the guild type. This can only be done every 7 days, so think before you act. Players in Order or Chaos guilds are vulnerable to attack from their opposing faction in any facet - including Trammel, Malas, and Ilshenar.
Rank Promotions
- To gain in rank, you must seek out and double click the Warmaster for your faction.
- Order Warmistress: Lady Phoenix - Located at the doorway to British Castle, Trammel
- Chaos Warmaster: Lord Drakkis - Located at the doors of Blackthorne Castle, Trammel
System Games & Rewards (All About Victory Tokens)
- As of December of 2007 the first wave of Order/Chaos reward items are available. In order to purchase these rewards players will require gold and victory tokens. Victory tokens are obtained by winning periodic Order And Chaos Games, such as the new Shrine of Virtues Game.
System Details (Formulas and Numbers)
CXP/Kill Formula
- CXP, or Combat Experience, is gained by killing members of the opposing forces. In order to be elligible for CXP gains, you must inflict at least 20hp worth of damage to your opponent. *CXP gains are split between valid damagers.
- Players now gain CXP according to this modified formula:
- CXP = ( 100 + VictimRank × 25 ) × Reducer
- This formula places more emphasis on rank than before.
- Reducer is redefined as follows:
- 1st Kill: 1.00 (or 100%)
- 2nd Kill: 0.75 (or 75%)
- 3rd Kill: 0.50 (or 50%)
- 4th Kill: 0.30 (or 30%)
- 5th Kill: 0.20 (or 20%)
- 6th through 8th Kills: 0.10 (or 10%)
- 9th and higher kills: 0 (0% - no more points for this)
- Kill tables still reset approximately every 24 hours.
CXP Bonus Zones
- There are several bonus and penalty zones in place that alter the amount of CXP gained from any given kill. They are as follows:
- Penalty Zone
- Luna City - 25% CXP
- Bonus Zones
- Buccaneer's Den - 150% CXP (both Trammel and Felucca)
- Shrine of Virtues Zone - 150% CXP
- Britain - 150% CXP (both Trammel and Felucca)
Rankings
- A player's rank, if they have attained one and are still guilded to order/chaos, will display in their properties as "Rank: {RankName}". Gaining in rank will allow access to special priveledges, equipment, purchasable items, and so on.
- Rank remains with the player permanently. This means that rank-specific items will continue to function even after you leave the fray. If you rejoin a Order or Chaos guild, your rank will be the same as when you left - even if you were in the opposing side before. You must, however, be guilded in order to purchase or claim items within the system.
Player Name [GLD] |
Guildmaster, Gilded Guild (Chaos) |
Rank: Ascendant |
Rank Name | Combat XP Req'd | Difference |
---|---|---|
Recruit | 600 cxp | Δ 600 cxp |
Slinger | 4,800 cxp | Δ 4,200 cxp |
Shield Bearer | 16,200 cxp | Δ 11,400 cxp |
Foot Soldier | 38,400 cxp | Δ 22,200 cxp |
Infantry | 75,000 cxp | Δ 36,600 cxp |
Warrior | 129,600 cxp | Δ 54,600 cxp |
Herald | 205,800 cxp | Δ 76,200 cxp |
Centurion | 307,200 cxp | Δ 101,400 cxp |
Officer | 437,400 cxp | Δ 130,200 cxp |
General | 600,000 cxp | Δ 162,600 cxp |
Prefect | 798,600 cxp | Δ 198,600 cxp |
Warlord | 1,036,800 cxp | Δ 238,200 cxp |
Grand Warlord | 1,318,200 cxp | Δ 281,400 cxp |
Deathbringer | 1,646,400 cxp | Δ 328,200 cxp |
Ascendant | 2,025,000 cxp | Δ 378,600 cxp |