Difference between revisions of "CharStatus"
From Wiki
(Charstatus A = frozen. != casting) |
|||
| (6 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
| − | + | {{header|Character Variables|ro| Determines different states that the character can be in.}} | |
| − | + | ||
| − | {| | + | |
| − | | | + | |
| − | + | ||
| Line 17: | Line 13: | ||
| B || Character is female. | | B || Character is female. | ||
|- | |- | ||
| − | | | + | | G || Character is in war mode. |
| + | |- | ||
| + | | D || Character is affected with lethal strike. | ||
| + | |- | ||
| + | | A || Character is frozen | ||
| + | (actively casting a spell / | ||
| + | Waiting for transport after using help-menu) . | ||
|} | |} | ||
| Line 36: | Line 38: | ||
</pre> | </pre> | ||
| − | {{ | + | =See Also= |
| + | {{Character Variables}} | ||
Latest revision as of 00:57, 5 January 2008
| ⇒ | Determines different states that the character can be in. |
| Value | Description |
| C | Character is poisoned. |
| H | Character is hidden. |
| B | Character is female. |
| G | Character is in war mode. |
| D | Character is affected with lethal strike. |
| A | Character is frozen
(actively casting a spell / Waiting for transport after using help-menu) . |
Example
...
if C in #charStatus
{
gosub cureMe
}
...
sub cureMe
...
return
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX | ⇒ | Returns the characters world X-coordinate |
| #charPosY | ⇒ | Returns the characters world Y-coordinate |
| #charPosZ | ⇒ | Returns the characters world Z-coordinate |
| #charDir | ⇒ | Returns the direction the character is facing |
| #charStatus | ⇒ | Returns different states that the character can be in |
| #charID | ⇒ | Returns the id of the character |
| #charGhost | ⇒ | Returns if your character is dead |
| #backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |