Difference between revisions of "CharStatus"
From Wiki
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| D || Character is affected with lethal strike. | | D || Character is affected with lethal strike. | ||
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| + | | A || Character is casting actively casting a spell. | ||
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Revision as of 22:20, 3 January 2008
| ⇒ | Determines different states that the character can be in. |
| Value | Description |
| C | Character is poisoned. |
| H | Character is hidden. |
| B | Character is female. |
| G | Character is in war mode. |
| D | Character is affected with lethal strike. |
| A | Character is casting actively casting a spell. |
Example
...
if C in #charStatus
{
gosub cureMe
}
...
sub cureMe
...
return
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
| #charPosX | ⇒ | Returns the characters world X-coordinate |
| #charPosY | ⇒ | Returns the characters world Y-coordinate |
| #charPosZ | ⇒ | Returns the characters world Z-coordinate |
| #charDir | ⇒ | Returns the direction the character is facing |
| #charStatus | ⇒ | Returns different states that the character can be in |
| #charID | ⇒ | Returns the id of the character |
| #charGhost | ⇒ | Returns if your character is dead |
| #backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |