Difference between revisions of "CharDir"
From Wiki
(→See Also) |
|||
(11 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{header|Character Variables|ro| The #charDir system variable determines the direction the character is facing.}} | |
− | + | : | |
− | + | : | |
− | + | ||
− | {{ro | + | |
− | + | ||
− | The #charDir system variable determines the direction the character is facing. | + | |
− | + | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
|+ Table of #charDir values | |+ Table of #charDir values | ||
|- | |- | ||
− | | width= | + | | width=100px style="background:#ffdead;" | Value || width=200px style="background:#ffdead;" | Facing |
|- | |- | ||
| 0 || North | | 0 || North | ||
Line 29: | Line 24: | ||
|} | |} | ||
− | + | == Example == | |
<pre> | <pre> | ||
Line 39: | Line 34: | ||
</pre> | </pre> | ||
− | + | ||
− | { | + | =See Also= |
− | + | {{Character Variables}} | |
− | + | ||
− | + | ||
− | + | ||
− | + |
Latest revision as of 12:15, 13 October 2007
⇒ | The #charDir system variable determines the direction the character is facing. |
Value | Facing |
0 | North |
1 | North East |
2 | East |
3 | South East |
4 | South |
5 | South West |
6 | West |
7 | North West |
Example
top: if #CHARDIR = 0 msg : Looking North $ wait 2s goto top
See Also
Character Variables
- The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
#charPosX | ⇒ | Returns the characters world X-coordinate |
#charPosY | ⇒ | Returns the characters world Y-coordinate |
#charPosZ | ⇒ | Returns the characters world Z-coordinate |
#charDir | ⇒ | Returns the direction the character is facing |
#charStatus | ⇒ | Returns different states that the character can be in |
#charID | ⇒ | Returns the id of the character |
#charGhost | ⇒ | Returns if your character is dead |
#backpackID | ⇒ | Displays the ID of your player's backPack (Inventory) |