Difference between revisions of "CharPosY"

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__NOTOC__
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{{header|Character Variables|ro| Determines the characters world Y-coordinate.The #charPosY system variable determines the characters world Y-coordinate. It is the same coordinate system as used in UO Auto Map.}}
== #charPosX ==
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'''Miscellaneous System Variables'''
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=== Description ===
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{{ro}}
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Determines the characters world X-coordinate.
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== Example ==
 
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The #charPosY system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map.
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==== Example ====
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<pre>
 
<pre>
  
if #charposy = 328
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if #charPosY = 328
 
{
 
{
 
   event SysMessage Y marks the spot!
 
   event SysMessage Y marks the spot!
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</pre>
 
</pre>
==== See Also ====
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=See Also=
{|
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{{Character Variables}}
| Width=200px | [[Var_charPosY|&#0035;charposx]] || Width=200px | [[Var_charPosZ|&#0035;charposz]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Miscellaneous_Variables|Miscellaneous System Variables]]
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|}
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Latest revision as of 12:14, 13 October 2007

Determines the characters world Y-coordinate.The #charPosY system variable determines the characters world Y-coordinate. It is the same coordinate system as used in UO Auto Map.

Example


if #charPosY = 328
{
  event SysMessage Y marks the spot!
  pause
}

See Also

Character Variables

  • The character category of system variables contains information specific to the character in the current instance of Ultima Online that EasyUO is attached to.
#charPosX Returns the characters world X-coordinate
#charPosY Returns the characters world Y-coordinate
#charPosZ Returns the characters world Z-coordinate
#charDir Returns the direction the character is facing
#charStatus Returns different states that the character can be in
#charID Returns the id of the character
#charGhost Returns if your character is dead
#backpackID Displays the ID of your player's backPack (Inventory)